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posted 2 years ago, edited 2 years ago

Very quick renders of my Aroo VRChat Model. Their dots and antennae glow in-game but I can't easily show that here as that's all actually done through a Unity shader. The Unity part of avatars comes after the Blender part, and I don't really... Know how to put the Unity stuff back into blender and make it all work perfectly so WHATEVA

Fun fact, Aroo is a hex, and hex don't have scales. They've got people skin. Don't you love it?

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