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posted last year, edited last year
Some 3D animation work for one of the player's minions from my last major game project. This Imp is probably the most mechanically complex character I have ever modeled, rigged and animated from scratch. Even though animation is not what I would consider my area of expertise, I think I did alright at making his movement feel fun and energetic.
The demo for the game he belongs to is here in case anyone is curious.