A dungeon crawler RPG project in progress.
so. guess we're starting at the beginning.
i already have a fair amount of stuff done, so i'll start with that. i already have the first room done, and also the dungeon generation. of course, this will all most likely be adjusted later on, but for now i have a fairly concrete base.
right now i'm working on making a working dialogue system for both npcs and interactive objects, which works for the most part, except for the fact that i don't know how to center the text box and also the second time you interact with the object it crashes the game, so those are two small fixes i have to make - hopefully they won't take as long to figure out as the last few fixes i had to make to the system.
after that is most likely starting on cutscenes and enemy/friend AI, then going through the motions of doing that for every dungeon, and then character customization, after which i'll do touch ups and release the demo. it's a lot, but it's getting less and less daunting by the day.