in taking the plunge and making visage of sweet love, i've learned a lot of things! it's humbling to realize how much i needed to learn to actually see a project through to some sort of fruition.
something that's been on my mind with that: is how many hats we need to wear.
to make your own work: you need to brainstorm/come up with ideas, which has different needs from sketching - which itself can manifest as a form of brainstorming, OR as laying the groundwork for a finished piece, and those two themselves necessitate different approaches.
then once you have a sketch (regardless of which variety), then you have to take the role of a decision maker. deciding what parts you like - and will bring forward, and which things to let fall by the wayside in the quest to see it through to being a final piece. and that quest is arduous! and requires donning so many different hats in itself, and the ones it requires of you can change piece to piece - depending on what the piece is.
something i've been thinking on within this is how some things can be productive at one point, but not at another.
for me for example (and from what i've gathered, is also true of many others): i love listening to music and daydreaming of scenes. for me, this is really productive when i'm in the brainstorming phase! it helps me come up with ideas, or hone in on preexisting ones. and it's good for when I need a morale boost!
but when i'm in the phase of seeing a piece through to it's fruition? it's just me avoiding putting the work in (whether that be not wanting to be the decision maker, or otherwise), because it's not conductive to me being productive at THAT point in process specifically.
and that "it's productive at point Y, but not productive at point X" is what's jarring to me oftentimes!