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A redesign of Mutya's Forbidden Spirit Form.
Made this as soon as I am finished with the semester at that time.
Saw an image of a cobra skeleton when going to Pinterest one time, and it made me realise that cobra skeletons, or snake skeletons in general, are somewhat centipede-like.
Thus, I got the motivation and idea to redesign Mutya's Forbidden Spirit Form.
Its weakened form is already Pokemon-like.
So for this design, I want it to lean away from Pokemon and lean more into creature-feature type of horror.
I struggled with drawing a cobra skull when drawing Mutya's new face; so I instead draw a human skull, take Mutya's Giratina-like face from its weakened form and play around with the adjustments.
The end result of its face reminds me somewhat of a lich (definitely no foreshadowing here) and I love how it turned out, with the skull looking human and non-human at the same time.
I tried my best with the centipede legs, especially the area where it's reminiscent of a cobra's hood. That's where I struggled with the most.
The segments and tail-end, however, were an improvement from the last time I drew them.
The segments have a better flow and the pincers look like pincers.
Also gave each segment a pair of eyes, some of which cry tears of its venom as a fourth-wall break.
Born to be a Terraria worm boss, forced to be a witch's familiar.