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posted last year, edited last year

Back in summer of 2010, I started my first serious attempt at making an ongoing comic, called "Infinity." It only got about 16 very sporadic pages before in 2012 I concluded I had bit off more than I could chew with it and gave it an early end and moved on to other projects. Nevertheless, the experience was still a huge learning experience, and my art quality had indeed improved a fair bit by the end of it thanks to working on it, so I deemed it worthy of reposting here, if just for that.

Another page where I got ambitious with the panels and scenic views (incidentally for the same room as last time). I later posted the big background panel isolated on its own because it made for a nice stand-alone image, and I'll inevitably repost that here further down the road.

I should also note that the floor texture used in this comic is a texture Valve software used in their games, so credit to them and all that. There was a story as to how I came to use it, but I've since forgotten what it was exactly. I think I had found the texture in a web search without realizing it was Valve's until after I'd already made use of it.

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